You may only fire upon receiving orders from your General.
You will remain artillerists during the entire activity.
Use the boxes with the large balls as ammunition.
The rest of the students on your side are considered infantrymen.
You each get 3 balls of paper as ammunition to throw at the enemy.
Casualties: If a paper ball hits you, you are considered a casualty and must lie down until the assault is over.
Gas Attack (best done during the artillery barrage):
Use the yellow paper balls or a fog machine to simulate poison gas. Student wear the surgical masks as a mock gas mask. Have them keep the masks in their pockets initially.
Throw the yellow balls into the trenches (or engage the fog machine).
To survive, students must put on their gas mask correctly within 5 seconds.
Interject information about the physical effects of chlorine gas.
Point out those students who failed to wear their gas masks correctly.
Cover windows to decrease light (ensure enough light for safety reasons).
Tell the Assaulting Army General order troops sneak across “no-mans-land” in order to surprise the defending army and gain the tactical advantage.
Discuss life in the trenches at night (i.e. rats, roaches, artillery barrages, etc.)
The defending army cannot start to fire until the “flares” (a flashlight) go off and light the battlefield.
When the assaulting army has crawled into “no-mans-land,” turn on the “flare.”
Have the lights flicker and flash to simulate gunfire.