6. Thurber includes Walter Mitty's daydreams in his story to reveal his character.
7. Thurber begins his story with the daydream of Mitty commanding a navy seaplane in a storm because he wants to grab the reader's interest.
8. The author's purpose in including this passage in “The Secret Life of Walter Mitty” is to show that Mrs. Mitty orders her husband around.
“Not so fast! You're driving too fast!” said Mrs. Mitty. “What are you driving so fast for?”
9. In this passage from Thurber's story, the garageman grinning when he comes to help Walter Mitty unwind the chains from his tires because he is laughing at Mitty.
Once he had tried to take his chains off, outside New Milford, and he had got them wound around the axles. A man had had to come out in a wrecking car and unwind them, a young, grinning garageman.
10. “The Most Dangerous Game” is best described as a deadly contest between two hunters.
11. Connell creates suspense at the beginning of the story when Whitney describes the mysterious reputation of the island they are passing.
12. The first main event in “The Most Dangerous Game” is when Rainsford falls overboard.
13. The main conflict in “The Most Dangerous Game” is Rainsford vs. Zaroff
14. General Zaroff's problem is that he cares only for hunting, but hunting has begun to bore him, so he invents his “game”.
15. Zaroff does not consider his sport immoral because he believes that the weak were put on earth to give the strong pleasure.
16. Zaroff tells Rainsford that the visitors to the island always choose to go hunting with him. You can infer from this remark that they are willing to take their chances in the hunt rather than be tortured by Ivan.
17. You infer from Zaroff's careful studying of Rainsford during their first dinner together that he is trying to find out what kind of an enemy Rainsford would make.
18. The resolution of the main conflict in “The Most Dangerous Game” is when Rainsford appears in Zaroff's bedroom.