Strategy & Tactics issue no. 287 Game Title



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French Navy Sorties

1) Any German colliers in or adjacent to the Toulon or North African patrol zones are eliminated.

2) Place this marker on the map. In the ensuing movement phase, German warships may not enter the Toulon and North African patrol zones. Any German warships in those zones at the end of that movement phase are sunk. Return this marker to the Pool at the end of that movement phase.



French Troop Convoy

This applies only if you are in the Western Mediterranean; otherwise, return this counter to the Pool and do not pick a substitute. Place this troop convoy in the space which your warship occupies. You must engage in combat during the Naval Combat phase. (See 14.0)

French Warship

This applies only if you are in the Western Mediterranean; otherwise, return this counter to the Pool and do not pick a substitute. Place this warship in the space which your warship occupies. You must engage in combat during the Naval Combat phase. (See 14.0)

Friendly Ship

This is executed during the next turn’s Outfitting/Repair Phase (7.0). Hold the marker to one side; if you have any surviving warships in the space: (1) Roll one die and gain that total number of coal; distribute the coal to German ships in the space; and (2) gain two additional Repair die rolls for each ship in the space. (You must take an Outfitting/Repair phase to execute this marker).




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