Strategy & Tactics issue no. 287 Game Title



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3) Austro-Hungarians

If Austro-Hungarian ships are in play, then one player controls them. The Austro-Hungarian commander has precedence conducting actions with his ships in the Adriatic. Otherwise, use the order of precedence above. All Austro-Hungarian ships are assumed to have wireless.


INCIDENT CHART

Marker

Effects

Allied Merchantman

Germans may attack in the Commerce Raiding phase (15.0).

Allied Patrol

If you are currently located in an Allied Patrol Zone, Allied Port, or Allied Naval Base, raise the Allied Alert level by one (5.0).

Allied Submarine

Roll one die

1-2 = False report, no effect.

3-4 = Evasive Action; for each German warship in the space, choose to either
(1) expend one Coal; or (2) apply the Torpedo Run outcome (below).

5 = Torpedo Run. Roll once for each German warship; on a “5-6” it must then roll on the Torpedo Hit Table to determine any damage.




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