Strategy & Tactics issue no. 287 Game Title


German Ammunition Expenditure



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14.8 German Ammunition Expenditure
You must expend one Ammunition point whenever a German warship uses its guns (move that Ammunition marker one space down the index). You expend one point regardless of the number of guns and rounds which that ship fires.
Example: you expend one Ammunition point for the Goeben; it can then fire its primary, secondary and tertiary guns.
You must expend one Torpedo point per Torpedo attack (move that Torpedo marker one space down the index). Example: you expend two Torpedo points for the Breslau; it then launches two torpedo attacks.
Once a ship’s Ammunition or Torpedo marker is reduced to “zero”, that ship may not conduct any additional fire using guns or torpedos, respectively (until rearmed, see 7.1).



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