Strategy & Tactics issue no. 287 Game Title


Battle Deployment Procedure



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14.1 Battle Deployment Procedure
1) Remove the engaged ships in the space from the map and place them in their side’s Long Range box of the Naval Combat Display (on the lower left of the map).
2) Place the battle marker in the map space from where the ships were removed (to remind you where the battle is occurring).
14.2 Combat Subroutine
1) Determine which side has the First Salvo, using the Contact Procedure (14.3 below); if this results in a “Break-off,” the combat sequence immediately ends.
Note: Since firing is sequential, this may mean you may be able to wipe out an Allied force before it shoots at you. On the other hand, if the Allied shoots first, they may be able to wreak all sorts of havoc before you get a shot back.
2) Whichever side has First Salvo fires the Primary Guns of all its ships, inflicting any damage immediately. If no ships have primary guns, then skip this step, and proceed to step (3).
3) Next, the side with Second Salvo fires the Primary Guns of all its ships, inflicting any damage immediately. If no ships have primary guns, then skip this step and proceed to step (4).
4) Whichever side has First Salvo now fires the Secondary Guns of all its ships, inflicting any damage immediately. If no ships have secondary guns, then skip this step, and proceed to step (5).
5) Then, the side with Second Salvo fires fires the Secondary Guns of all its ships, inflicting any damage immediately. If no ships have secondary guns, then skip this step, and proceed to step (6).
6) Whichever side has First Salvo now fires the Tertiary Guns of all its ships, inflicting any damage immediately. If no ships have tertiary guns, then skip this step, and proceed to step (7).
7) Next, the side with Second Salvo fires fires the Tertiary Guns of all its ships, inflicting any damage immediately. If no ships have tertiary guns, then skip this step, and proceed to step (8).
8) Whichever side has First Salvo may fire any Torpedoes of its ships, inflicting any damage immediately. If no ships have torpedoes, then skip this step, and proceed to step (9).
9) Then, he side with Second Salvo may fire any Torpedoes of its ships, inflicting any damage immediately. If no ships have torpedoes, then skip this step; the combat segment ends.



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