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Introduction 2
Installing the Mission Editor 2
General Information and Tips 2
Selecting and Canceling Objects or Terrain 2
Camera Control 2
Using the Editor 3
Starting the Mission Editor 3
Creating Custom Missions 3
Menu Bar 5
File Menu 5
Edit Menu 5
View Menu 6
Overlays Menu 6
Terrains Menu 7
Sky Menu 7
Objects Menu 7
Other Menu 9
Erase (E) 9
Damage (D) 9
Repair (R) 9
Flatten (F) 10
Fog (CTRL+F) 10
Light (CTRL+L) 10
Water (CTRL+W) 11
Assign Elevation (CTRL+A) 11
Link (L) 12
Unlink (U) 12
Lay Mines 12
Select Detail Texture 13
Select Water Texture 13
Select Water Detail Texture 13
Texture Tiling Factors 13
Set Base Texture Name 14
Reload Base Texture 14
Forest Tool (T) 14
Edit Forests 16
Select Menu 16
Select (ESC) 16
Select by Slope 16
Select by Altitude 16
Select by Terrain Type 16
Drag Smooth (S) 17
Drag Normal 17
Smooth Radius 17
Alignment Menu 17
Mission Menu 18
Mission Settings 18
Team Settings (Objectives) 19
Player Settings 21
Campaign Menu 22
Campaign Editor 22
Group Dialog Box 23
Mission Dialog Box 24
Playing Your Campaigns and Missions 25
Sharing Your Campaigns and Missions 25
Missions 26
Required Files 26
Optional Files 26
Custom Files (Created by Advanced Players) 26
Campaigns 26
Required Files 26
Optional Files 26
Custom Files (Created by Advanced Players) 27
Creating a Custom Environment 27
Creating Base Terrains 27
Creating Base Textures 28
Creating Detail Textures 28
Creating Water Textures 28
Creating Water Detail Textures 29
Adding Artificial Intelligence (or Brains) to Units 29
Editing the AI Script Variables 31
The EscortBrain.abl File 31
The MoveTo_Guard.abl File 32
The PatrolBrain.abl File 32
The GuardStartPoint.abl File 33
Assigning AI Scripts to Units (Editing a Mission .FIT File) 33
Creating and Editing Purchase Files 34