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After you make a deal, report the length of the indenture to the recorder, figure out the sale price of the indenture, subtract £10 for the passage, and record your profit on your score sheet.

Agent: for West Indies cane fields


Your job is to recruit people for a living hell. You know it and they know it. Life in the West Indies sugar cane plantations is brutal; if the work doesn’t kill people, the heat, bugs and disease are likely to. Given these conditions, your only real hope for luring emigrants away from the other agents is to undersell them – offer a shorter indenture. But don’t get carried away with your generosity. You still have to pay the ship captain £10 a piece to get them to the Indies healthy enough to sell. Here’s an update on market conditions from one of the ship captains:

Worker classification

Sale price – per year of indenture


1 – convicts, strong, healthy, young, male

£2/year (half that if female)

2 – unskilled farm and domestic workers – young and healthy

£3.5 / year (male)

3 – craftsmen – blacksmiths, carpenters, masons, etc., educated workers (male and female)

? so few wanted it’s not worth your effort

4- people with a specialty skill – such as a musician or a skilled artisan

? pretty risky – will they survive the voyage???

After you make a deal, report the length of the indenture to the recorder, figure out the sale price of the indenture, subtract £10 for the passage, and record your profit on your score sheet.


Agent: Factor for Plantation Owners

You are the factor for a small group of wealthy colonial plantation owners. Living in England, you are essentially the planters’ business agent. He ships his crops to you and you arrange the sale. You deposit his funds on account and fill his orders for supplies and merchandise, shipping it back to the colonies. Occasionally, you even perform such services as securing tutors or arranging marriages for the planters’ children. You are always on the look out for educated young men and women who are down on their luck and might be willing to spend a couple years indentured as nannies, teachers, musicians, or artisans in return for a chance to start over. You're not like those ship captains; you don’t care about filling a ship, just about anticipating the needs of your very wealthy clients. You’re picky – and you’re a businessman. You may not get rich off indentures, but you don’t forget that you need to at least cover the £10 passage fee.

Here’s what you figure is worth your time, given what you know about your customers:

Worker classification

Sale price – per year of indenture

1 – convicts etc.

You’re not interested

2 – unskilled workers

Leave it to the ship captains

3 – craftsmen – blacksmiths, carpenters, masons, etc., nannies

£3 / year (£.75 / quarter of year)


4 – people with a specialty skill – such as a musician or a skilled artisan or a language teacher

£5 / year, (or £1.25 per 3 months)

After you make a deal, report the length of the indenture to the recorder, figure out the sale price of the indenture, subtract £10 for the passage, and record your profit on your score sheet.



Emigrant Roles

Emigrant: unskilled worker


Description: Your prospects in England aren’t very good. Your older brother will inherit your father’s small farm, and given conditions in England, you don’t see much chance of getting land of your own. You’re only 15 years old, but you’re strong and healthy.
Skills: You can’t read or write and have no special skills. You do not now have the £10 for passage, and don’t see how you’d ever get it. After all, £10 is more than you’ve ever earned in a year.
Worker Classification: 2
Personal Goal: You’d be willing to sign an indenture for 7 years to avoid working for your brother, but you know that others like you have signed for less.
Points:

  • +1 for any indenture at all

  • +1 for each quarter under 7 years


* * * * *
Emigrant: tired of working for the lord of the manor

Description: Your parents, and your parents’ parents, and their parents’ parents have worked the Earl’s farms forever. It’s a reasonably secure existence – the Earl makes sure you’re minimally fed and clothed – but there’s sure no reason to dream of better things. And the Earl is definitely not inclined to loan you £10 or even give it to you as a reward for loyal service! You’re young and even if you’re not very bright, you can work.
Skills: You know most everything there is to know about animals – especially sheep and pigs. And you’re a good farmer. You definitely know enough to run a farm of your own. You cannot read, write, or count without your fingers and toes.
Worker Classification: 2
Personal Goal: You know you’ll never be rich, but maybe if you emigrate there’s some chance for a better future – if not for you, then for your children. Working as an indenture doesn’t seem to be any different than working for the Earl – and if you stay in England, that will last a lifetime.

Points:

  • +1 for any indenture

  • +1 for each quarter under 7 years

  • -1 if you don’t secure an indenture


Emigrant: agricultural worker
Description: As a temporary farm worker, you wander from village to village seeking work. Over the years you’ve gained some skill as a blacksmith’s helper and carpenter, but the work is always hit-and-miss. A strong, healthy male in your late 20s, you earn barely enough to support yourself and your wife and child. There seems no hope of ever getting your own farm since you’re never able to save anything. Emigrating offers a chance, but where would you get the £10?
Skills: Some experience helping blacksmiths and carpenters on some of the larger estates in England. Good working knowledge of farming operations. Can’t read or write.
Worker Classification: 2
Personal Goal: You’d like to be able to claim the indenture headright (free land) and start your own farm before you’re 30.
Points:

  • +1 for each quarter under 4.5 years

  • +1 for any indenture under 6 years



* * * * *
Emigrant: domestic or agricultural worker
Description: You are a 19 year-old female. You are a poor widow. Considered somewhat “plain,” you are a bit old to be considered marriageable. You need a chance to start over and emigrating to the colonies just might offer that chance. You have no children, but you’d like to start a family as soon as you find a man to marry. You aren’t too picky; if he can put food on the table, that’s all that matters.
Skills: You can read and write, are an excellent cook, and strong enough for household and/or agricultural work. These skills earn you some money, but you’d really be an “old maid” by the time you could save up the £10 necessary to purchase passage.
Worker Classification: 2
Personal Goal: You see marriage as the only way to avoid a life of poverty and/or an early death. You believe that the shortage of women in the colonies offers you the best chance. You’re not overly worried about the length of indenture, knowing that many women end up marrying the colonists who purchase their indentures.
Points:

  • +1 for any indenture

  • +1 for each quarter under 7 years


Emigrant: orphan
Description: You are an orphan girl of 14. There are few young men in your village and no prospects for marriage. Your aunt took you in and trained you to sew, spin, knit, and cook, but you know that you are a burden to her. Emigrating as a domestic servant wouldn’t be much of a change from your life now, and maybe there would be more opportunity when the indenture is over. Or, maybe you’d find a husband.
Skills: You cannot read or write. You know how to sew, spin, knit, and cook – all reasonably well, none with any great distinction. You know little about farm work.
Worker Classification: 2
Personal Goal: You don’t have to be in a hurry; it’s not like you’re an old maid yet. And your aunt is nice to you; it wouldn’t be easy to leave on your own. You could wait. . . . You decide that if you can get an indenture for 4 years or less, you’ll go. If not, you’ll wait awhile and see if things improve in England.
Points:

  • +1 for 4 year contract

  • +1 for each quarter under 4 years



* * * * *

Emigrant: peasant farmer
Description: You’ve tried to make a go of your small, worn-out farm, but the debts keep piling up. The colonies seem the only way to start over. If you indenture yourself s a farm worker, you would eventually have the chance to get another farm of your own. You’re a 30-year-old male.
Skills: You’ve been a farmer all you life. You cannot read or write.
Worker Classification: 2
Personal Goal: You figure that 6 years is the absolute longest you can count on having the strength and energy to start over, clearing land for a new farm.
Points:

  • +1 for an indenture of 7 years

  • +1 for each quarter under 6 years



Emigrant: barmaid
Description: You have worked in taverns as a bar maid since you were big enough to carry a tray. You are 17 and get along well with most people. Some say you are pretty but you don’t have a husband yet. Maybe the colonies offer a new chance to find a husband or at least a better position.
Skills: You can read, write, and count money. You’re strong and healthy, but because you were always working in the tavern, you never learned many of the domestic skills of cooking, sewing, etc.
Worker Classification: 2
Personal Goal: You don’t want to work in a bar your whole life. On the other hand, it’s a living. Every town has at least one tavern. Five years sounds like a reasonable indenture to you.
Points:

  • +1 for an indenture

  • +1 for each quarter under 5 years



* * * * *

Emigrant: well-bred, but no dowry

Description: At 21, you’re past the age to make a good marriage, the more so because your father can’t afford to give you a dowry. You don’t relish the thought of being an “Old Maid.” There’s no money for passage to the colonies either, but if you emigrate as an indentured servant, perhaps it will lead to marriage. Your only other alternative seems to be to stay with your parents in genteel poverty, hoping for a late marriage.
Skills: You can read and write and have some experience as a governess.
Worker Classification: 2
Personal Goal: You figure that if your master doesn’t become your husband in two years, you might still be able to find a husband on the frontier, even at the ripe old age of 24 or 25.
Points:

  • +1 for an indenture under 7 yrs.

  • +1 for each quarter under 2 years



Emigrant: unskilled worker
Description: Your parents turned you out of the house on your 10th birthday and told you to find work. Ever since, you’ve been slowly losing the battle for survival. You’re male, weak, scrawny, and desperate.
Skills: unskilled and illiterate. You’ve worked on farms, but only for food and board. You can’t remember having even seen any real money, and can’t imagine earning £10 in your lifetime.
Worker Classification: 1
Personal Goal: You’d count yourself lucky to secure an indenture of any length.
Points:

  • +1 for each quarter under 7 years

  • -1 if you don’t get an indenture



* * * * *

Emigrant: convict
Description: You’ve been in trouble all your life – in prison for fighting and burglary. You’ve convicted as a thief – again! The court has ordered you to bind yourself to an indenture of a minimum of 7 years or be hanged. You are a teenage male, dirty and scruffy, but basically healthy.
Skills: You cannot read or write. You’ve never done an honest day’s work in your life – but you would if someone would offer you the chance.
Worker Classification: 1
Personal Goal: You’d like to live.
Points:

  • +1 if you get a contract

  • -5 if you do not secure an indenture



Emigrant: debtor, na’er-do-well
Description: You’re 25, male, in court for not paying your debts, in the doghouse because your family thinks you’re a disgrace. To you, life in England leaves much to be desired. Your father is threatening not to pay your debts – even though he knows it would mean you’d go to prison. Emigrating to the colonies would put you on your own and get everyone else off your back and out of your life.
Skills: You’re healthy and strong, and very bright. You have a gentleman’s education – or would have if you had paid better attention to your tutors. You have limited experience in all sorts of work, none of it requiring much skill.
Worker Classification: 1, but you might be able to convince someone you could be a 2

Personal Goal: What’s a goal? You just want to leave all these irritations behind.
Points:

  • +1 for an indenture under 7 years

  • +1 for each quarter under 6 years



* * * * *
Emigrant: Adventurer
Description: You’re 20, male, adventuresome and dissatisfied. Your family has title, but not much wealth, so you worked for a wealthy English merchant until his business failed. Since then, work has been difficult to find and any money you had is gone. Earning £10 seems uncertain and you’re not willing to wait. Emigrating to the colonies promises both adventure and opportunity, and an indenture would both pay your passage and offer you a chance to make your skills known in the New England merchant houses. A friend entered an indenture for five years, but you’re too impatient to serve that long.
Skills: You can read and write and keep accounts. You’re healthy and strong but have done little physical labor. You’ve been on merchant ships and understand the ins and outs of trade.

Worker Classification: 3

Personal Goal: As far as you’re concerned, 3 years is eternity. And, you’d like to avoid unskilled laboring jobs. You’d really like to go to New England since you know that’s where you’ll head after your indenture. You’re in a hurry to get started getting rich, but you’d accept a little longer indenture to stay out of the plantations.

Points:



Emigrant: Not the way you planned it
Description: Your plan to buy your passage to the colonies is disrupted when your father dies. The only reasonable thing to do is to turn over the £10 he left you to your mother so that she can keep your father’s small shop running and support herself and the younger children. Now the only way to emigrate is to indenture yourself, but you are not willing to mortgage your whole life.

Skills: You’re still in your teens, strong, and educated. You’re male. You can read, write, and do basic math. You’ve worked for farmers in the village during harvest and planting.
Worker Classification: 3
Personal Goal: If you can’t secure an indenture for less than 6 years, you’ll stay in England to help your mother, delaying your dreams again.
Points:

  • +1 for an indenture of no more than 7 years

  • +1 for each quarter under 5.5 years

  • -1 if you don’t get an indenture


* * * * *

Emigrant: music teacher
Description: You are a 24-year-old teacher and musician, and have read the pamphlets about the opportunities in the colonies. You are determined to emigrate, leaving your small savings with your wife. You have been trying to convince her that after a short indenture, you’ll be able to send for her and your children to start a new life.
Skills: You can read and write, speak fluent French, and play many musical instruments very well.
Worker Classification: 4
Personal Goal: You make a reasonable income and don’t want to lose too many earning years to an indenture. On the other hand, it would take another 3 or 4 years to save up the £10 for passage. Three years seems reasonable to you; otherwise you might as well continue as you have been in England. After all, you don’t really know how much demand there might be in the colonies for music lessons.
Points:

  • +1 for a 3 year indenture

  • +1 for each quarter under 3 years



Emigrant: cooper


Description: You learned the barrel maker’s trade from your father and uncle – and they were the best in the business. The thing is, there are plenty of coopers in England and while you could probably get work, it wouldn’t pay well. You’ve heard that both New England merchants and the southern plantation owners in the colonies are begging for someone with your skill. You’re no longer young, but your children are gone from home and your wife died in last winter’s influenza epidemic.
Skills: You can read and write enough to understand a simple contract and sign your name. You know how to calculate costs and prices, count money, and figure out if someone is trying to cheat you. And, last but not least, you make great barrels!

Worker Classification: 3


Personal Goals: To establish a reputation like your father and uncle had. You know it takes some time, but you’re not a young man. If the indenture is longer than 3 years, you’re unlikely to take it. You’ll definitely not accept an indenture to the West Indies.

Points:

  • +1 for an indenture of 5 years or less

  • +1 for every quarter under 3 years


* * * * *
Emigrant: accountant

Description: Because of a debt owed to your father, a wealthy English lord took you into his employ and trained you in business. When very young, you traveled with him as a personal servant. As you grew up, he educated you to keep his books and manage his warehouses on the docks of London. Unfortunately, his generosity did not extend to his will, and though well educated, you are penniless – literally. Because of jealousy by some of his heirs, you doubt your ability to secure good employment again in London. But you know many of the colonial merchants, having met them in the lord’s business travels. Maybe they’ll remember you and give you a chance – if you can only get there.
Skills: You are highly educated and your business skills are surpassed by few. In addition, you know the world markets and have a vast store of practical knowledge of trade to offer.

Worker Classification: 4


Personal Goals: You are well aware of your rather lowly station and of the fact that up to this point, your life has been ruled by luck. You’re determined to change that, and you’re not too proud to do physical labor, even though you know it’s a waste of your abilities. If that’s what you have to do, that’s what you have to do, but you’re determined to impress upon the agent that you have valuable skills and that if the only thing he can find you is unskilled labor, it had better be a VERY short indenture. If you can get an indenture with a businessman, you are convinced that it would take you no more than 2 years to show him your worth – and thus start your career!

Points:
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